Hi, everyone. In this tutorial, we use a procedural strategy to quickly design a 3d pattern sphere in 3dsMax 2017. Most of the techniques used in this video are common polygonal modeling procedures which can translate to other capable 3d modeling applications.
Hope you enjoy. New tutorials will be coming more often now, and I hope to cover more than just the modeling aspect of the creation process too. UV Unwrapping, pipeline workflow, and rendering videos will be coming soon.
Beautiful object and tutorial dear John
Thank you. I'm preparing one for Blender as well.,
That is wonderful John. You know how easily confused I can get and I do have blender not 3d Max so I am looking forward to the new video in the program I actually use. I will certainly put this one on my list to do when I can get a bit better at using Blender. Thank you so much for sharing your videos. Be well my friend.
Great tutorial John !