Modeling a Chisel-Style Marker or Highlighter Tip

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LuxXeon's avatar
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Hi, everyone.  In this video tutorial, I'll showcase one way to go about modeling the chisel-style felt tip of a Sharpie marker or highlighter, using some basic polygon modeling methods.

While this tutorial is done in 3dsmax, I feel it could also prove useful for users of other packages, because many of the tools and procedures being demonstrated here are industry-standard subdivisional modeling techniques, and could easily be translated to other polygon based modeling software, like Maya or Blender.


Hope you guys find this useful in some way.  Let me know what you think.  Thanks.

youtu.be/h8EykGauE54

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IamZandar's avatar
I am of the highest impression of your skill.  Very good video my friend.