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January 31
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:iconluxxeon:
Modeled in 3dsmax 2013, rendered in Octane render with 3dsmax plugin.

The interaction between different biological species, or in this case, different elements. I modeled this organic sculpture using generative techniques, which included heavy use of Maxscript, and the graphite topology brush tools. I used Max hair and fur for the grass, and instancing for the flowers. The terrain was done with the Graphite topology brush tools, and the sky is HDRI environment map.
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:iconsimonzes:
~simonzes Apr 10, 2013  Hobbyist Digital Artist
It seems so perfectly in it's place ..
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:iconsimonjm:
Ruddy impressive!
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:iconluxxeon:
~LuxXeon Feb 8, 2013  Student Digital Artist
Thanks.
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:icontonyralano:
*Tonyralano Feb 7, 2013   Digital Artist
Amazing.
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:iconsubjectrho:
Mood: Wow! ~SubjectRho Feb 7, 2013  Hobbyist Digital Artist
Very interesting structure, it looks quite organic, and yet it isn't.
Great job!
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:iconphilphilos:
Mood: Joy ~philphilos Feb 5, 2013  Hobbyist Digital Artist
Sweet!!
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:iconsed:
:iconofficialfella1plz: Great piece!
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:iconkulata:
Would you mind explaining how you used the hair and fur modifier from max to get grass that looks this awesome?, i've tried using it before and i've only failed so far :)

Also, wireframes please :D
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:iconluxxeon:
~LuxXeon Feb 4, 2013  Student Digital Artist
if I do a wire, it will be rendered in MR inside 3dsmax, because I don't know a way to render wireframe textures in Octane. I'll upload a wire from 3ds using the MR renderer possibly tonight. Hair fur for grass is quite simple. There are several tuts out there on the interweb on how to do this. I basically create 3 or 4 plane props with Hair mod of slightly different parameter settings for variation, then instance those 3 r 4 planes across a larger plane, or terrain surface. Upon exporting the scene to Octane, I convert the modifier to geometry, which is quite heavy, but works well. I believe the key to realism in grass is 90% in the shader material. I use translucency, with true Gaussian spectrum in the transmission node in Octane for my grass, and it works well. Again, I'll try uploading a wire later tonight or tomorrow. If you have me on Devwatch, you should be notified. I might just post it to my journal, instead of my gallery.
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:iconjason-c:
=Jason-C Feb 3, 2013  Hobbyist Digital Artist
Very nice.
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