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November 7, 2012
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Spherical Anthology by LuxXeon Spherical Anthology by LuxXeon
Modeled in 3dsmax, rendered in Octane render.

One of the topics discussed recently in my class was Spherical Geometry. By definition, it's nearly identical to planar, with some distinction. We used a third party program along with 3dsmax to study Euclidean and hyperbolic geometry, respectively. Then the assignment was to create our own unique tessellations on a sphere. We were able to seek out geometric assistance through 3rd party applications or plugins if necessary, but the end result needed to be imported into 3dsmax for final presentation.

Well, I didn't actually use any 3rd party software for my presentation; all of the tessellations I created in this image were done directly in Max, however I did take inspiration from tessellations and panels created by people in other applications. I used a free 3dsmax plugin called "Populate" to panel some of the spheres with my own original shapes, while most of the others were simply done using the Graphite Modeling and re-topology tools in 3dsmax 2013. This was well within the rules of the assignment, as long as the resulting model was exportable as .obj, and could be used universally in earlier versions of 3dsMax. :)

I'm sure you will be able to recognize some of these different tessellations, but hopefully you will see some topology here that is unique as well. Here is the wireframe clay render if anyone is interested in examining the underlying topology flow.
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:iconcatboy676:
catboy676 Featured By Owner Sep 27, 2014
I see the lizard tessellation! 
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:icongunarchi:
gunarchi Featured By Owner Jul 17, 2013
please tell us how u modeled them, i have a similar object to model and i really dont know how can i do it.
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:iconetsuko-hime:
Etsuko-Hime Featured By Owner Nov 30, 2012  Hobbyist Traditional Artist
Awesome :D :love:
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Nov 26, 2012  Professional Digital Artist
May I ask how this quality render was achieved in Octane? How did you set up your scene? It looks amazing. :O
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 27, 2012  Professional Digital Artist
Oops. I'm sorry, I thought you had posted your comment under a different image of mine, so the render time I quoted in my first reply isn't correct. This image took almost 5 hours to render, not 20 min. However, the setup for this one was nearly the same as the one I thought you were talking about anyway. PMC image sampler was used for this one too, but the large polycount on this image really extended my average graphics card to the max, so it took a longer time to render in Octane.
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Nov 27, 2012  Professional Digital Artist
Thank you.

I've been trying to get decent AND fast renders for AGES! And I think Octane is the perfect solution. It does seem a teeeeny bit complicated- nothing I can't figure out though. However, it eats my graphics card. =P I want to see if I can SLI another one in there. I think that might solve the problem.

Anyway, thanks for your response. :) May I ask where you learned all this from? Did you figure it out on your own, find some nice tutorials anywhere? I've fiddled around with it on my own and learned a great deal but I still feel like I'm missing something. Also, what graphics card do you have?

Thanks again.
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 28, 2012  Professional Digital Artist
Are you referring to where I learned how to use Octane? I pretty much just downloaded the demo like yourself, and after just briefly looking at the user manual, gave it a go. It's really simple compared to some other render engines for the applications I use, like 3dsmax. MentalRay and Vray, by comparison, require a degree in physics to use. I like Octane for the simplicity of it's settings, and once you get used to the node-based workflow, it's really a pleasure to use.
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Nov 28, 2012  Professional Digital Artist
Yes, yes, and very much agreed. :D The reason I like OctaneRender so much is because it is NOT like trying to get a decent render out of Maya-mentalray. It's so easy and largely intuitive. Also FAST, which I like. But I feel like there might be a lot more to it that what I was able to figure out on my own. I wasn't even aware there was a user manual. I'll definitely have to take a look. =P Thanks.
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 28, 2012  Professional Digital Artist
Ah, I purchased the software almost immediately after trying it, so that's prob why you haven't seen the manual yet; it's only available to registered users. I recommend purchasing, because there are no free render engines based on the GPU (fast) out there. I looked for years. There are a few free GPU engines, but they aren't nearly as robust, and then there are some free unbiased engines, like Luxrender, which are very good, but extremely slow by comparison. So judging by what you want, Octane is the solution. It definitely was for me. :)
Reply
:iconbjpentecost:
BJPentecost Featured By Owner Nov 29, 2012  Professional Digital Artist
I am fairly well certain I want to purchase. It fulfills all my needs. :3 It's fast, superior, and relatively easy to get the hang of. X3 I foresee it becoming a huge part of my workflow.
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 29, 2012  Professional Digital Artist
Awesome. It's really been indispensably huge part of my workflow now too. Keep in touch, and let me know if you need any help once you buy it. Can't wait to see what you come up with next, using Octane. :)
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 27, 2012  Professional Digital Artist
Thank you. There wasn't anything too special really about the way it was set up. I set it up in the typical Octane fashion, with HDRI environment map, using the PMC kernel. Once I positioned the camera the way I wanted with DOF, it's just like taking a virtual photograph at that point. I did set the scene to render up to 10000 samples, but this scene didn't take much. I got this after only 3500 samples (roughly 20min render time on my graphics card), at which point I simply stopped the render from adding any more samples, and saved the image. I did adjust the ISO and exposure a little in the image sampler before saving the image, just to brighten the results a bit, but what you see here is pretty much the raw render. I only needed Photoshop to convert the PNG file to JPG for upload here.
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:iconcloudydaypictures:
cloudydaypictures Featured By Owner Nov 17, 2012  Student Filmographer
Wow again :)
Reply
:iconsnohyn:
Snohyn Featured By Owner Nov 16, 2012
Love the models! :meow: While I don't have 3DSMAX you should make a tutorial on how to make them.
Or just release the OBJ files so I can have a go at rendering them. :P
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 17, 2012  Professional Digital Artist
Thank you. I plan on releasing some models for free soon. If you have me on your watch list, you will be notified when I upload them, plus I'll post where to find them in my DA journal. :)
Reply
:iconsnohyn:
Snohyn Featured By Owner Nov 17, 2012
Awesome! :meow:
Reply
:iconlot-to-say:
Lot-to-say Featured By Owner Nov 12, 2012
Just buy yourself a 3d printer and have fun with these :)
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 12, 2012  Professional Digital Artist
Haha. Thanks. I just might do that, if I ever make any money after school. Every penny of my savings went into purchasing 3dsmax, and paying my tuition. ;) :thumbsup:
Reply
:iconfraczky:
FracZky Featured By Owner Nov 11, 2012  Hobbyist General Artist
Weird... right now I'm trying the same thing in C4D. I'm not very sucessfull. Are thouse spheres just shader/ displacement? Anyway I love your balls!
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 12, 2012  Professional Digital Artist
Let me know if you need any help with topology. I don't know Cinema4D's tools, as I have never used the software, but I'm sure they have re-topology tools to structure different tessellations on a spherical mesh. Most of these polygonal patterns on the models in my render originate from basic truncated vertices, and rearrangement of edges. I could upload a wireframe version somewhere if you like.
Reply
:iconfraczky:
FracZky Featured By Owner Nov 15, 2012  Hobbyist General Artist
I'm not sure how to understand tessellations? Don't think C4D has that option? Thanks for getting back to me. Maybe a wire frame will help me understand how the geometry works. Thanks...
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 15, 2012  Professional Digital Artist
Ok, I'll post a wire tomorrow and send you the link. Tessellations are simply a method of topology that repeats itself. There are many different techniques to parametrically re-topologize a mesh to create different tessellations, depending on if you start with triangles or quads. In the case of my image, Spherical Anthology, the original topology of each object varied;s some were geodesic, some were quadratic, and a couple were monolithic. The monolithic shapes, obviously, needed geometric tiling to create tessellation, and there are plugins for 3dsmax that can create "panels" from pre-defined geometry to help accomplish this.
Reply
:iconfraczky:
FracZky Featured By Owner Nov 16, 2012  Hobbyist General Artist
Thanks for taking time to explain this. I have a fasination with sphere's (balls) :-)
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 11, 2012  Professional Digital Artist
Hi. No, each sphere is modeled geometry, using different mathematical tessellations. There's no displacement or opacity maps at work here, just manipulations of the surface polygons using the Graphite modeling tools and modifiers in 3dsmax.
Reply
:iconwoobak:
Woobak Featured By Owner Nov 11, 2012  Hobbyist Traditional Artist
SHUT UP AND TAKE MY MONEY! :iconwantplz:
Reply
:iconwoobak:
Woobak Featured By Owner Nov 11, 2012  Hobbyist Traditional Artist
SHUT UP AND TAKE MY MONEY! :iconwantplz:
Reply
:iconsylver-dali:
sylver-dali Featured By Owner Nov 9, 2012  Hobbyist Digital Artist
wonderful stuff
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Thanks so much.
Reply
:iconjason-c:
Jason-C Featured By Owner Nov 8, 2012  Hobbyist Digital Artist
These spheres are amazing. :omfg: Very impressive work.
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Thank you!
Reply
:iconaaammmsterdddam:
aaammmsterdddam Featured By Owner Nov 8, 2012
that is nice, some of these really blew my mind...
Now, spheres I must make, to the blendermobile!
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Haha. I'd love to see what you come up with. Thanks. :)
Reply
:iconaaammmsterdddam:
aaammmsterdddam Featured By Owner Nov 12, 2012
If I come up with something, I am... a perfectionist so the odds of me releasing something are fairly low.
Reply
:iconal-kabeer:
Al-Kabeer Featured By Owner Nov 7, 2012
Nicely Done ......!
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Thank you.
Reply
:iconmistersingh:
mistersingh Featured By Owner Nov 7, 2012
Very awesome work :)
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Thank you.
Reply
:iconmistersingh:
mistersingh Featured By Owner Nov 11, 2012
Welcome :)
Reply
:iconrainbow-heron:
rainbow-heron Featured By Owner Nov 7, 2012  Hobbyist General Artist
:jawdrop: Awesomeness!
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Thanks.
Reply
:iconarnald23:
Arnald23 Featured By Owner Nov 7, 2012  Student Filmographer
This is incredible! just incredible! how long did it took you?
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 10, 2012  Professional Digital Artist
Well, it only took the better part of an afternoon. I only had 24 hours to present the project to my teacher.
Reply
:iconicondevco:
IconDevco Featured By Owner Nov 7, 2012  Hobbyist Digital Artist
Another hardcore piece lux!
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 7, 2012  Professional Digital Artist
Thank you.
Reply
:iconrabble1narms:
Rabble1narms Featured By Owner Nov 7, 2012  Professional Filmographer
A very interesting and beautiful study.
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 7, 2012  Professional Digital Artist
Thank you very much.
Reply
:icon2loose2trek:
2Loose2Trek Featured By Owner Nov 7, 2012
Wow, what interesting variations on a theme ... a visual symphony of structures. :)
Reply
:iconschmiegel:
Schmiegel Featured By Owner Nov 13, 2012
"a visual symphony of structures"
... I would like to fav that quote! ... :)
Reply
:iconluxxeon:
LuxXeon Featured By Owner Nov 7, 2012  Professional Digital Artist
Thank you so much. I always look forward to your comments.
Reply
:icon2loose2trek:
2Loose2Trek Featured By Owner Nov 7, 2012
You're welcome LX!:)
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