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Modeled in 3dsmax. Rendered in LuxRender (v1.0RC4).

A sphere, consisting of just 16 segments, converted to editable poly object, and the edges outlined, with a shell modifier applied. Then the sphere was sliced symmetrically, in a radius, along the X axis, for a count of 3, and the result mirrored, to give you the shape you see here. Hope you like.

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Submitted on
September 5, 2012
Image Size
932 KB
Resolution
1440×900
Views
522
Favourites
32 (who?)
Comments
20
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18
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:iconjason-c:
=Jason-C Sep 14, 2012  Hobbyist Digital Artist
Beautiful shape. Such an elegant render.
Reply
:iconluxxeon:
~LuxXeon Sep 14, 2012  Student Digital Artist
Thanks!
Reply
:iconaksine:
Simple yet awesome!!
Reply
:iconluxxeon:
~LuxXeon Sep 7, 2012  Student Digital Artist
Thank you. :)
Reply
:icongrahamsym:
*GrahamSym Sep 7, 2012   Digital Artist
Super work :)
Reply
:iconeggzzgge:
!eGGzzGGe Sep 7, 2012  Hobbyist Digital Artist
Wow !
Reply
:iconaksine:
Fantastic job!
Reply
:iconlolatmyself23:
~lolatmyself23 Sep 6, 2012  Hobbyist Digital Artist
Fantastic shape. Really impressive and realistic. I would swear this was a photo, and I'm not kidding. If I hadn't seen your previous works, this looks like a 3D printer job cut out of metal.
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