Modeled and textured in 3dsmax, rendered in Octane render.
Inspired by the excellent and complex origami art I've seen recently online, I tried my best to recreate some of the complex paper-folded objects I had seen. Most of these shapes began as standard primitive objects, and were then modeled with rotational symmetry to simulate real origami objects; while others are simply modified primitives (like the hydra prim) in 3dsmax, altered with the Graphite tools to look like folded paper. Textures are from cgtextures.com, except for the "book", which uses a texture taken from an actual origami book you can buy on Amazon. These shapes, however, are NOT based on that book. I haven't even read that book, so any shape seen here that may be in that book is completely coincidental.