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About Digital Art / Professional Premium Member JohnMale/United States Groups :icondedicated-design: Dedicated-Design
Dedication By Design
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Deviant for 2 Years
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Given by LoByteSo
Statistics 237 Deviations 5,972 Comments 34,028 Pageviews

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Some of my latest renders. Hope you enjoy. Feel free to browse my gallery too.

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These are some of the best works from friends of mine. Really great renders and artwork. I'm inspired by you all.
Hi, everyone.  Thank you for the feedback and support on my WIP of this model, it really helped in production and realism.  I would just like to announce that the revised Marshmallow Sofa prop is now available for download in OBJ and .MAX file formats. I've included all PBR textures for the cushions.  There are no textures for the metal frame portions of the model, but all material zones are UV unwrapped, and can accept any seamless texture or procedural material.  Download and enjoy.
Free 3D Model: Marshmallow Sofa by LuxXeon
  • Mood: Joy

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LuxXeon
John
Artist | Professional | Digital Art
United States
Hello, everyone. My name is John, and I am currently a 3D modeler, as well as practicing digital sculptor, working independently in the CG industry. Please check out my gallery, and/or drop me a note. Thanks.

My Video Tutorials - www.youtube.com/user/luxxeon3d

Journal History

Activity


Hi, everyone.  Thank you for the feedback and support on my WIP of this model, it really helped in production and realism.  I would just like to announce that the revised Marshmallow Sofa prop is now available for download in OBJ and .MAX file formats. I've included all PBR textures for the cushions.  There are no textures for the metal frame portions of the model, but all material zones are UV unwrapped, and can accept any seamless texture or procedural material.  Download and enjoy.
Free 3D Model: Marshmallow Sofa by LuxXeon
  • Mood: Joy
Free 3D Model: Marshmallow Sofa by LuxXeon
Free 3D Model: Marshmallow Sofa
A 3D reproduction of modernist furniture designer, George Nelson's, Marshmallow Sofa.  Introduced in 1956, George Nelson and his design studio, George Nelson Associates, distributed this contemporary and astonishing design through the Herman Miller Company.  Many of the most iconic furniture designs of the 20th Century were the brainchild of Nelson and his studio. I took the liberty of redesigning the style of the 18 disk-like "marshmallow" cushions of the original piece in this revision.  While the surface area of each disk are about the same, I decided to incorporate a tufted, poufed look to each, which seems befitting to the concept. This high poly model consists of 158,908 polygons, and 159,388 verts.  It has been carefully UV Unwrapped, and comes complete with PBR (physically based rendering) texture maps for the cushions.  I recommend using a good procedural metal shader for the frame and metallic parts.  Procedural maps can also be used on the cushions in place of, or in addition to, the provided textures.  All example renders were done in the Corona render engine for 3dsmax, using exactly the same textures provided with the model.

RENDERING TIPS:  Optimum render results will depend on the shaders and materials you use in your given render engine.  I recommend using a render engine which is capable of handling physically accurate materials and shaders, and can utilize PBR texture maps.  I've provided an additional "bump" map for the cushion textures, but I highly suggest using the provided Normal Map to create the fine texture details.

You are free to use or modify this model as you see fit, for your own rendering projects or scenes. As with all my freebies, the object can be used for both commercial and non-commercial renders. You may NOT, however, resell or redistribute the model or textures, or any derivative of them; individually, or as part of a package/set.

The 3dsmax file is compatible with 3dsmax 2012 or higher.  The modifier stack has been collapsed for compatibility, but you can simply bake the high poly cusions to a low poly proxy if you wish to use this asset in a game engine, or software which requires minimal geometry detail.

Alternatively, you can also download this model from the following resource websites, including more preivew renders and wireframes:

Turbosquid.com
ShareCG.com

*** OBJ IMPORT INSTRUCTIONS: There are 3 different OBJ files associated with this model, and one MTL file, which defines the material definitions.  You will notice that two of the three OBJ files are labeled for use in specific software applications (Poser and Blender).  For best results, it's highly recommended that you import the correct file to the corresponding software application.

You can find my previous free model here:
Free 3D model: Santa Hat by LuxXeon
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*UPDATE: After some careful consideration, I conceded that my first version of this model had some practicality flaws (thanks to kobaltkween for pointing that out), I went ahead and made some changes to the overall dimensions of the cushions, and their surface distance, to ensure the physics would hold up in a realistic scenario.  Fortunately, this fundamental change to the design didn't mean I had to start the cushions from scratch.  I was able to change them parametrically, and quickly, with some modifiers.  I was also lucky these changes didn't affect the UV's much, and I didn't need to re-texture the models.  Anyway, here's a quick production render illustrating the changes.  As you can see, compared to the wireframes I posted earlier, the seats of the sofa now contain much more practical surface area, and match the original disk cushions almost exactly in this regard.  I think this solves the impracticality problem of the model, as it were.  Now I will have to smooth some of the tufting, as the deformations have created much more pronounced ridges.  Hopefully, I won't have to UV unwrap again, but it's possible relaxing the UV's may become stretched.



Here's some wires of (nearly finished) reproduction model of brilliant furniture designer, George Nelson's, iconic Marshmallow Sofa; originally manufactured through the Herman Miller Company.

When I decided to model this beautiful sofa, the first thought that came to mind was to create a revised edition, with a new style of cushions.  The original Marshmallow Sofa, as some of you may know, had 18 "marshmallow" like, cylindrical cushion disks fixed on the tubular metal frame. Sure, they looked like squished marshmallows, but I was inclined to improve the comfort level, and incorporate "plush" cushions instead.  So I came up with a tufted, pouf design, which I felt would be more inviting and softer in appearance.  So far in my research of this sofa, I haven't seen anyone deviate from the original concept of the marshmallow cushions, so I'm satisfied this will be unique.

View the wireframes below, and let me know your thoughts.  The tufting and seams of the cushions are modeled in, and high poly.  However, if a user has need for a more low-poly object, it would be simple enough to bake the details in these cushions to some proxy objects as normal maps.  I have, however, also texture unwrapped the entire model as individual parts, and will provide this freebie with it's own color and normal maps for the cushions.








I'll probably have this released as a downloadable freebie model in OBJ and .MAX native file formats by tomorrow, as I am currently working on unwrapping and texturing.  In the meantime, feedback on the model is welcome, and appreciated.  Thanks!

  • Mood: Neutral
Wishing everyone a very happy, healthy, and prosperous New Year!  The past week has been a trial for me.  Came down with one of the worst cases of the flu I've experienced in probably 10 to 15 years.  Sorry for any emails or messages I've left unanswered.  I'm just starting to get back on my feet here, so I'll catch up soon.  It's easy to forget how good things are until your health isn't there anymore, so hopefully this is finding everyone in good health, and good spirits.  Happy 2015!
  • Mood: Joy
Would just like to wish everyone here on DA a very Merry Christmas, and great fortune for the New Year!

I just uploaded my latest free 3D model resource, by request, which will be the last new model before Christmas.  Yes, it's yet another "Santa Hat" (as if you needed another).  A friend of mine had requested this model a few days ago, but after working on it, I was pleased with the result, and decided to release it for all to use.  I know it's probably late for most of you, as you have probably already finished your holiday-themed projects, but perhaps someone out there is looking for a more detailed hat like this to finish off a scene, and could make some use of it in the last moments of their deadline.  Here's the link to the new model download:

Free 3D model: Santa Hat by LuxXeon

As always, I truly appreciate the support, and look forward to a fruitful and productive 2015!  Thank you all for the comments, support, and most of all the great work you do.  Keep modeling, rendering, and keep 3D art alive and well for years to come!  See you very soon!
  • Mood: Joy

Comments


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:icondiscopears:
discopears Featured By Owner Jan 17, 2015  Hobbyist Digital Artist
You have a very impressive gallery of resources! I'll have to check some of them out sometime :)
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:iconlilothestitch:
Lilothestitch Featured By Owner Jan 15, 2015  Student Artist
Happy New Year.
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:icondlefik2014:
dlefik2014 Featured By Owner Nov 10, 2014  New member Hobbyist Digital Artist
Hey Lux! Render8 here. Just starting a new DA account and kind of jumping ship on my old one. It was a bit of a tough decision to make but I'm getting out of the Poser/Daz days and looking to start a fresh new journey into modeling and keeping my work a little more professional, if that's how you want to put it lol. no more erotic stuff from me I think. Anyhow, you popped into mind right off the bat and wanted to keep you on the watch list. Hope all is good with you and keep doing the amazing work you do. :)
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:iconluxxeon:
LuxXeon Featured By Owner Nov 11, 2014  Professional Digital Artist
Hi, dlefik (sorry, don't know your real name, I'm John).  I'm really glad to hear you're taking the high road, and working to improve your skills, and continue modeling in the mainstream now.  I can say with certainty that it will help your professional resume to take that journey, and open doors that otherwise may have been locked in the past.  Your rendering has always been excellent, in a high level of realism.  I haven't looked at your modeling work yet, but I intend to later today.  I'd love to talk shop with you, and discuss anything related to modeling workflows.  I'm a little pressed for time at the moment, but I'll be available later this evening, so feel free to hit me up with a note if there's anything you'd like to talk about specifically.  I'll be sure to check out your new profile here on DA later as well.  Great to hear from you, and look forward to seeing your modeling and new profile works!
Reply
:icondlefik2014:
dlefik2014 Featured By Owner Nov 11, 2014  New member Hobbyist Digital Artist
No problem John. Name's Don. I totally understand being pressed for time these days. I've got quite a few days like that myself. Yeah, thought it was time to start fresh and get out of the stage I was in with the Poser thing. I think honestly it was getting a little out of control and really wasn't the kind of thing I truly wanted to do. So, I thought to start me a new profile and keep everything on a more family oriented, professional type of level, even though I'm far from being as advanced as I should be for all these years spent doing this stuff. I guess getting into a comfort zone of premade stuff tends to be a bad habit that's hard to kick, and honestly, the level of satisfaction and fun factor of doing your own modeling is much higher. 

I'll definitely note ya though if anything comes up I may have a question about, and honestly, I appreciated the time taken out to get back with me.
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:iconsurride:
surride Featured By Owner Sep 16, 2014  Hobbyist Digital Artist
Thank you for sharing your models!
I have used two of them here: surride.deviantart.com/art/HD-…
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:iconluxxeon:
LuxXeon Featured By Owner Sep 16, 2014  Professional Digital Artist
I'm happy to know you found them useful, and it's a great pleasure to see them used in such an excellent render.  Well done, and thanks for the mention!
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:iconandreipriss:
AndreiPriss Featured By Owner Sep 10, 2014  Student Digital Artist
I was checking you gallery John, really impressive skills. Keep those superb models coming! 
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:iconlilothestitch:
Lilothestitch Featured By Owner Sep 9, 2014  Student Artist
When you make 3D models, do you also rig them as well?
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